import maya.cmds as cmds
cmds.createNode('symmetryConstraint', n='symmetryConstraint2')
cmds.polyCube(n='pCube1')
cmds.polyCube(n='pCube2')
cmds.connectAttr('pCube1.translate', 'symmetryConstraint2.targetTranslate')
cmds.connectAttr('pCube1.rotate', 'symmetryConstraint2.targetRotate')
cmds.connectAttr('pCube1.scale', 'symmetryConstraint2.targetScale')
cmds.connectAttr('pCube1.parentMatrix[0]', 'symmetryConstraint2.targetParentMatrix')
cmds.connectAttr('pCube1.worldMatrix[0]', 'symmetryConstraint2.targetWorldMatrix')
cmds.connectAttr('pCube1.rotateOrder', 'symmetryConstraint2.targetRotateOrder')
cmds.connectAttr('symmetryConstraint2.constraintTranslate', 'pCube2.translate')
cmds.connectAttr('symmetryConstraint2.constraintRotate', 'pCube2.rotate')
cmds.connectAttr('symmetryConstraint2.constraintScale', 'pCube2.scale')
cmds.connectAttr('symmetryConstraint2.constraintRotateOrder', 'pCube2.rotateOrder')
cmds.connectAttr('pCube2.parentInverseMatrix[0]', 'symmetryConstraint2.constraintInverseParentWorldMatrix')
cmds.parent('symmetryConstraint2', 'pCube2')
cmds.select('pCube1')
Friday, November 07, 2014
Maya Symmetry Constraint
You may have noticed that joints in Maya can now include a symmetry constraint. I have been leaning heavily on this new feature in my latest rigging tool. I think the constraint is so cool that I want to use it for other types of transforms. Well guess what. It works! Here is a short example that shows the symmetry constraint applied to a couple of polyCubes.
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment