Wednesday, February 17, 2016

Trying to get a handle on ZBrush

This is a WIP that I've been working on for ever.  Generally I work on modeling so I can get a better idea of what makes for good topology and to get a better feel for the process so I can communicate better with the artists. Unfortunately as a rigger I'm a bit of a topology nut so I ended up working backwards from topo to sculpt.  At this point I'm just trying to let topology go for the moment so I can focus on form.

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