Thursday, March 03, 2016

Surface Based Facial Rigging POC

I pulled out this face rig proof of concept that illustrates the idea of controlling interpolation through the use of surfaces.  All of the animation is driven by just 3 controls, with a set of minor controls that follow along with the majors so you can fine tune.

SurfaceFacePOC_01 from ryan griffin on Vimeo.

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